Design patterns for container-based distributed systems

In the late 1980s and early 1990s, object-oriented programming
revolutionized software development, popularizing
the approach of building of applications as collections
of modular components. Today we are seeing
a similar revolution in distributed system development,
with the increasing popularity of microservice architectures
built from containerized software components.
Containers [15] [22] [1] [2] are particularly well-suited
as the fundamental “object” in distributed systems by
virtue of the walls they erect at the container boundary.
As this architectural style matures, we are seeing the
emergence of design patterns, much as we did for objectoriented
programs, and for the same reason – thinking in
terms of objects (or containers) abstracts away the lowlevel
details of code, eventually revealing higher-level
patterns that are common to a variety of applications and
algorithms.
This paper describes three types of design patterns
that we have observed emerging in container-based distributed
systems: single-container patterns for container
management, single-node patterns of closely cooperating
containers, and multi-node patterns for distributed
algorithms. Like object-oriented patterns before them,
these patterns for distributed computation encode best
practices, simplify development, and make the systems
where they are used more reliable.

Source: https://www.usenix.org/system/files/conference/hotcloud16/hotcloud16_burns.pdf